Playing Prosocial Video Games Increases the Accessibility of Prosocial Thoughts

@article{Greitemeyer2011PlayingPV,
  title={Playing Prosocial Video Games Increases the Accessibility of Prosocial Thoughts},
  author={Tobias Greitemeyer and Silvia Osswald},
  journal={The Journal of Social Psychology},
  year={2011},
  volume={151},
  pages={121 - 128}
}
ABSTRACT Past research has provided abundant evidence that playing violent video games increases aggressive tendencies. In contrast, evidence on possible positive effects of video game exposure on prosocial tendencies has been relatively sparse. The present research tested and found support for the hypothesis that exposure to prosocial video games increases the accessibility of prosocial thoughts. These results provide support to the predictive validity of the General Learning Model (Buckley… 

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