Playing Human Computation Games for Mobile Information Sharing: The Influence of Personality and Perceived Information Quality

  title={Playing Human Computation Games for Mobile Information Sharing: The Influence of Personality and Perceived Information Quality},
  author={Ei Pa Pa Pe-Than and Dion Hoe-Lian Goh and Chei Sian Lee},
Applications that use gaming elements to harness human intelligence to tackle computational tasks are increasing in popularity and may be termed as Human Computation Games (HCGs). Recently, HCGs have been utilized to offer a more engaging experience for mobile information sharing. Yet, there is a lack of research that examines individuals' personality and behaviors related to HCGs. This understanding may be important in identifying HCG features that suit different personality orientations. Thus… 
Understanding the determinants of human computation game acceptance: The effects of aesthetic experience and output quality
This study provides a good understanding of the driving factors behind player acceptance of HCGs and adds new knowledge to games with utilitarian purposes and is the first to describe the components of game enjoyment with a taxonomy of aesthetic experiences.
Investigating user-centered human computation games : the roles of perceived enjoyment and its antecedents
Using nanofiltration membranes for the recovery of phosphorous with a second type of technology for the recoverability of nitrogen is suggest to be a viable process.


Fight or unite: Investigating game genres for image tagging
While participants reported liking the collaborative and competitive image tagging HCGs over the control application, those using the latter seemed to generate better quality tags, suggesting that there is a tension between entertainment and tag quality.
Exploring the Links Between Personality Traits and Motivations to Play Online Games
The regression analyses indicated that two personality traits, extraversion and agreeableness, predicted various motivations; however, personality traits did not affect the playing time and game genre preference.
Personality and motivations for playing online games
Using the five-factor model of personality and a previously theorized motivation typology, the authors investigated the relationship between personality and motivation for playing online games. The
Handbook of Personality: Theory and Research
Part 1. Introduction. N.B. Barenbaum, D.G. Winter, History of Modern Personality Theory and Research. Part 2. Theoretical Perspectives. D.M. Buss, Human Nature and Individual Differences: Evolution
Exploring Antecedents of Consumer Satisfaction and Repeated Search Behavior on E-Health Information
The results identify motivations to search e- health information and confirm the relationship among motivation, perceived quality dimensions, and satisfaction and intention to repeat searches for e-health information.
MobiMissions: the game of missions for mobile phones
Feedback from a trial involving 11 players over five weeks reveals patterns of play, preferred locations for play, the limitations of location-based play, and the need for greater social awareness and exchange.
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
From the analysis of four use case studies of CityExplorer, it is reported that such a purposeful game is entertaining and can produce rich geospatial data collections.
Proceedings of the international conference on Advances in computer entertainment technology
This year's conference theme active and playful participation in games will be highlighted throughout the whole conference, covering games in all kinds of environments, interaction techniques like tangible interaction, new kinds of entertainment and novel ways of addressing music, rounded up by evaluation of games.