Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds

@inproceedings{Rber2005PlayingAG,
  title={Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds},
  author={Niklas R{\"o}ber and Maic Masuch},
  booktitle={DiGRA Conference},
  year={2005}
}
Talking about games refers in today’s world often to the play of audio-visual computer games. Since their first introduction in the 1960s, computer games have evolved in many ways and are today one of the fastest growing industries. Besides the classic visual games, another niche has emerged over the last decade: audio-only computer games. The main difference to conventional games is that these games can only be played and perceived through sound and acoustics. Although, initially developed by… CONTINUE READING
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