Player agents for langrid gaming

Abstract

Gathering players is unavoidably costly when we run large-scale "Langrid Gaming", which is a Language Grid-linked multilingual and multinational gaming simulation. If people can be replaced in the gaming simulations, the cost decreases. Thus, a player agent has been introduced. First, game experiments were conducted in natural language, and parallel texts… (More)
DOI: 10.1145/2038476.2038486

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