Play and Productivity

  title={Play and Productivity},
  author={S. Iversen},
  journal={Games and Culture},
  pages={27 - 7}
  • S. Iversen
  • Published 2014
  • Sociology
  • Games and Culture
Digital games are increasingly an integral part of daily life for people of all ages and genders. Based on a Foucauldian notion of power and discourse, the central question discussed here is how people above the age of 60 and their engagement with digital games are constituted within existing research. The available literature can be separated into two distinct themes focusing on shaping and maintaining the player and the player’s relation to games. A highly functionalistic approach to the use… Expand
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  • Psychology, Computer Science
  • HCI
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