Planning Character Motions for Shadow Play Animations

@inproceedings{Hsu2006PlanningCM,
  title={Planning Character Motions for Shadow Play Animations},
  author={Shu-Wei Hsu},
  year={2006}
}
In this paper, we propose a shadow play animation system that utilizes motion planning algorithms to generate Chinese shadow play animation automatically according to user’s highlevel inputs. The motion of a character in a shadow play show usually consists of intended primary motion and reactive secondary motion. We propose to use the RRT-Connect algorithm to generate primary motions and design two methods to facilitate the generation of secondary motions. For the character's upper body, we try… CONTINUE READING
Highly Cited
This paper has 18 citations. REVIEW CITATIONS

From This Paper

Figures, tables, results, connections, and topics extracted from this paper.
12 Extracted Citations
9 Extracted References
Similar Papers

Citing Papers

Publications influenced by this paper.

Similar Papers

Loading similar papers…