Plane segmentation and decimation of point clouds for 3D environment reconstruction

@article{Ma2013PlaneSA,
  title={Plane segmentation and decimation of point clouds for 3D environment reconstruction},
  author={Lingni Ma and Raphael Favier and Luat Do and Egor Bondarev and Peter H. N. de With},
  journal={2013 IEEE 10th Consumer Communications and Networking Conference (CCNC)},
  year={2013},
  pages={43-49}
}
Three-dimensional (3D) models of environments are a promising technique for serious gaming and professional engineering applications. In this paper, we introduce a fast and memory-efficient system for the reconstruction of large-scale environments based on point clouds. Our main contribution is the emphasis on the data processing of large planes, for which two algorithms have been designed to improve the overall performance of the 3D reconstruction. First, a flatness-based segmentation… CONTINUE READING

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