Placing Virtual Machines to Optimize Cloud Gaming Experience

@article{Hong2015PlacingVM,
  title={Placing Virtual Machines to Optimize Cloud Gaming Experience},
  author={Hua-Jun Hong and De-Yu Chen and Chun-Ying Huang and Kuan-Ta Chen and Cheng-Hsin Hsu},
  journal={IEEE Transactions on Cloud Computing},
  year={2015},
  volume={3},
  pages={42-53}
}
Optimizing cloud gaming experience is no easy task due to the complex tradeoff between gamer quality of experience (QoE) and provider net profit. We tackle the challenge and study an optimization problem to maximize the cloud gaming provider's total profit while achieving just-good-enough QoE. We conduct measurement studies to derive the QoE and performance models. We formulate and optimally solve the problem. The optimization problem has exponential running time, and we develop an efficient… CONTINUE READING
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