Pivotal Play: Rethinking Meaningful Play in Games Through Death in Dungeons & Dragons

  title={Pivotal Play: Rethinking Meaningful Play in Games Through Death in Dungeons \& Dragons},
  author={Premeet Sidhu and Marcus Carter},
  journal={Games and Culture},
  pages={1044 - 1064}
In game studies, meaningful play is commonly discussed and situated through Salen and Zimmerman’s (2004) definition describing it as the integrated and discernible relationship between player actions and system outcomes within the context of the game. However, this overlooks other ways that play can be meaningful. Based on observation and interviews with 20 Australian players, this article examines experiences with death in the tabletop role-playing game Dungeons & Dragons (D&D). In the context… 

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