Perception of Self-motion and Presence in Auditory Virtual Environments

@inproceedings{Larsson2004PerceptionOS,
  title={Perception of Self-motion and Presence in Auditory Virtual Environments},
  author={Pontus Larsson and Daniel V{\"a}stfj{\"a}ll and Mendel Kleiner},
  year={2004}
}
Apart from inducing a high sense of presence, creating a sensation of self-motion is often a key issue of many Virtual Reality applications. However, self-motion perception (vection) has been primarily investigated for visual stimuli. This study explored the possibility of inducing vection by realistic auditory stimuli. Furthermore, influence of various audio design parameters on auditoryinduced vection was studied. The results suggest that sound source characteristic is a primary determinant… CONTINUE READING

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