Pebble game algorithms and sparse graphs
@article{John2008PebbleGA, title={Pebble game algorithms and sparse graphs}, author={A. L. John and I. Streinu}, journal={ArXiv}, year={2008}, volume={abs/math/0702129} }
A multi-graph $G$ on n vertices is $(k,l)$-sparse if every subset of $n'≤n$ vertices spans at most $kn'-l$ edges, $0 ≤l < 2k$. $G$ is tight if, in addition, it has exactly $kn - l$ edges. We characterize $(k,l)$-sparse graphs via a family of simple, elegant and efficient algorithms called the $(k,l)$-pebble games. As applications, we use the pebble games for computing components (maximal tight subgraphs) in sparse graphs, to obtain inductive (Henneberg) constructions, and, when $l=k$, edge… CONTINUE READING
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