Paths to Bullying in Online Gaming: The Effects of Gender, Preference for Playing Violent Games, Hostility, and Aggressive Behavior on Bullying

@article{Yang2012PathsTB,
  title={Paths to Bullying in Online Gaming: The Effects of Gender, Preference for Playing Violent Games, Hostility, and Aggressive Behavior on Bullying},
  author={Shu Ching Yang},
  journal={Journal of Educational Computing Research},
  year={2012},
  volume={47},
  pages={235 - 249}
}
  • S. Yang
  • Published 1 October 2012
  • Psychology
  • Journal of Educational Computing Research
This study examined a sample of adolescent online game players and explored the relationships between their gender, preference for video games (VG), hostility, aggressive behavior, experiences of cyberbullying, and victimization. The path relationships among the variables were further validated with structure equation modeling. Among the respondents, 1,069 (86.77%) had played online games and these respondents were the subjects of this study. The analyses revealed a significant relationship… 

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