Particle-based animation

  title={Particle-based animation},
  author={Markus Becker},
There is an ongoing interest in the field of physically-based computer animation for fast simulations of different materials and the interaction of the simulated objects. For the simulation of fluids and solids, particle-based methods are becoming a more and more attractive alternative to traditional mesh-based and grid-based concepts. In this thesis, many relevant topics for fluid simulations and elastic deformations based on the particle-based Smoothed Particle Hydrodynamics method are… CONTINUE READING