We consider the Max K-Armed Bandit problem, where a learning agent is faced with several stochastic arms, each a source of i.i.d. rewards of unknown distribution. At each time step the agent chooses an arm, and observes the reward of the obtained sample. Each sample is considered here as a separate item with the reward designating its value, and the goal is to find an item with the highest possible value. Our basic assumption is a known lower bound on the tail function of the reward distributions. Under the PAC framework, we provide a lower bound on the sample complexity of any ( , δ)-correct algorithm, and propose an algorithm that attains this bound up to logarithmic factors. We provide an analysis of the robustness of the proposed algorithm to the model assumptions, and further compare its performance to the simple non-adaptive variant, in which the arms are chosen randomly at each stage.