Other Types of Physics

@inproceedings{Millington2007OtherTO,
  title={Other Types of Physics},
  author={Ian Millington},
  year={2007}
}
We've developed our physics engine as far as we will. There are things you can add to it, such as more force generators, more joints, and so on. You can use it in a wide variety of game genres as long as you understand its limitations and are willing to work around them.