OpenUVR: an Open-Source System Framework for Untethered Virtual Reality Applications

@article{Rohloff2021OpenUVRAO,
  title={OpenUVR: an Open-Source System Framework for Untethered Virtual Reality Applications},
  author={Alec Rohloff and Zackary Allen and Kung-Min Lin and Joshua Okrend and Chengyi Nie and Yu-Chia Liu and Hung-Wei Tseng},
  journal={2021 IEEE 27th Real-Time and Embedded Technology and Applications Symposium (RTAS)},
  year={2021},
  pages={223-236}
}
  • Alec RohloffZackary Allen H. Tseng
  • Published 18 January 2021
  • Computer Science
  • 2021 IEEE 27th Real-Time and Embedded Technology and Applications Symposium (RTAS)
Advancements in heterogeneous computing technologies enable the significant potential of virtual reality (VR) applications. To offer the best user experience (UX), a system should adopt an untethered, wireless-network-based architecture to transfer VR content between the user and the content generator. However, modern wireless network technologies make implementing such an architecture challenging, as VR applications require superior video quality–with high resolution, high frame rates, and… 

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