OpenSimulator and Unity as a Shared Development Environment

@inproceedings{Iseki2016OpenSimulatorAU,
  title={OpenSimulator and Unity as a Shared Development Environment},
  author={Fumikazu Iseki and Austin Tate},
  year={2016}
}
We developed a conversion system to load OpenSimulator Archive (.oar) files into Unity. This system allows the user to load world data jointly created in OpenSimulator into Unity on a region-by-region basis, and to ultimately output the data from Unity in a variety of formats. These features allow us to treat the pairing of OpenSimulator and Unity as a shared development environment, which simplifies the low-cost creation of 3D spatial visualization data.