Online gaming involvement and its positive and negative consequences: A cognitive anthropological "cultural consensus" approach to psychiatric measurement and assessment

@article{Snodgrass2017OnlineGI,
  title={Online gaming involvement and its positive and negative consequences: A cognitive anthropological "cultural consensus" approach to psychiatric measurement and assessment},
  author={Jeffrey G. Snodgrass and H. J. Francois Dengah and Michael G. Lacy and Andrew Bagwell and Max Van Oostenburg and Daniel Lende},
  journal={Computers in Human Behavior},
  year={2017},
  volume={66},
  pages={291-302}
}
Abstract We employed ethnographic methods more attentive to insider gamer perspectives to develop culturally-sensitive scale measures of online gaming involvement and its positive and negative consequences. Our inquiry combined relatively unstructured in-game participant-observation, semi-structured interviews, and a web survey. The latter derived from both ethnography and theory, and contained 15 involvement items and 21 each for positive and negative consequences items. Cultural consensus… CONTINUE READING
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