On the Environment-Destructive Probabilistic Trends: A Perceptual and Behavioral Study on Video Game Players

  title={On the Environment-Destructive Probabilistic Trends: A Perceptual and Behavioral Study on Video Game Players},
  author={Quan-Hoang Vuong and Manh-Toan Ho and Minh-Hoang Nguyen and Thanh-Hang Pham and Hoang-Anh Ho and Thu-Trang Vuong and Viet-Phuong La},
  journal={Industrial \& Manufacturing Engineering eJournal},
Currently, gaming is the world’s favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New Horizons (ACNH)—a real-time life-simulation game—as a unique case study of how video games can affect humans' environmental perceptions. A dataset of 584 observations from a survey of ACNH players and the Hamiltonian MCMC technique has enabled us to explore… 

A Multinational Data Set of Game Players' Behaviors in a Virtual World and Environmental Perceptions

The current data set offers valuable resources regarding environmental worldviews and behaviors in the virtual world of 640 Animal Crossing: New Horizons game players from 29 countries around the globe, which could help produce video games in compliance with the United Nations (UN) Sustainable Development Goals.

Good ethics cannot stop me from exploiting: The good and bad of anthropocentric attitudes in a game environment

Video games have the potential to be a tool for communicating pro-environmental values. The present study examines the correlation between players’ environmental attitudes and their interaction with

Coconuts, Custom-Play & COVID-19: Social Isolation, Serious Leisure and Personas in Animal Crossing: New Horizons

This paper discusses Animal Crossing: New Horizons’ (ACNH) release during the COVID-19 pandemic, and draws upon responses from nearly 2000 players to frame how the game acts as a platform for routine

Therapeutic use of serious games in mental health: scoping review

The available evidence suggests that serious games could be an effective format for an intervention to reduce mental health symptoms and improve outcomes of individuals.

The crucial roles of biodiversity loss belief and perception in urban residents’ consumption attitude and behavior towards animal-based products

Products made from animal fur and skin have been a major part of human civilization. However, in modern society, the unsustainable consumption of these products – often considered luxury goods – has

Different Educational Interventions on Individual Cognition of Garbage Classification Based on EEG Monitoring

Improvement in an individuals’ cognition is the key to promote garbage classification. This study takes university students as the research subjects, through three educational interventions,

Ecological Cognitive Analysis of Chinese Harmonious Discourse

This study is concerned with cognitively and consciously enacting a new dialectical opposite-unity approach into Chinese harmonious discourse (CHD) analysis in an ecological perspective, which

Escaping from Air Pollution: Exploring the Psychological Mechanism behind the Emergence of Internal Migration Intention among Urban Residents

Rapid urbanization with poor city planning has resulted in severe air pollution in urban areas of low- and middle-income countries. Given the adverse impacts of air pollution, citizens may develop

Research interests arising from photos of nature

These living creatures are really beautiful and amazing. Frankly, I could spend many hours looking at them and reflect on their existence. Their beauty brings not just emotion and memory, but also



Action video game play facilitates the development of better perceptual templates

The PTM approach is used to elucidate the mechanism that underlies the wide range of improvements noted after action video game play and establishes for the first time to the authors' knowledge the development of enhanced perceptual templates following action game play.

Science and Culture: Can climate change games boost public understanding?

  • R. Kwok
  • Environmental Science
    Proceedings of the National Academy of Sciences
  • 2019
EarthGames, a group that encourages students and professional software developers to produce environment-themed games, is one of a multitude of teams keen on incorporating climate change into board, video, and role-playing games, driven partly by a realization that traditional science communication methods aren’t particularly effective.

Combining role-play with interactive simulation to motivate informed climate action: Evidence from the World Climate simulation

Gains were just as strong among American participants who oppose government regulation of free markets–a political ideology that has been linked to climate change denial in the US–suggesting the simulation’s potential to reach across political divides.

Narrative and active video game in separate and additive effects of physical activity and cognitive function among young adults

Adding narrative to AVG as a motivational component increased physical activity, which was the primary factor in the improvement of overall working memory.

Action video games improve reading abilities and visual-to-auditory attentional shifting in English-speaking children with dyslexia

It is shown that an enhancement of visuo-spatial attention and phonological working memory, and an acceleration of visual-to-auditory attentional shifting can directly translate into better reading in English-speaking children with dyslexia.

New Trends in Measuring Environmental Attitudes: Measuring Endorsement of the New Ecological Paradigm: A Revised NEP Scale

Dunlap and Van Liere's New Environmental Paradigm (NEP) Scale, published in 1978, has become a widely used measure of proenvironmental orientation. This article develops a revised NEP Scale designed

Public perceptions of energy consumption and savings

The serious deficiencies highlighted by these results suggest that well-designed efforts to improve the public's understanding of energy use and savings could pay large dividends.

Assessing what to address in science communication

This work describes how to conduct interviews to characterize people’s decision-relevant beliefs or mental models of the topic under consideration, identify gaps and misconceptions in their knowledge, and reveal their preferred wording, and presents applications to different scientific domains.