On-line adapting games using agent organizations

Abstract

Almost all computer games that are currently created use fixed scenarios or simple fixed rules to define the course of the game, which mostly results in very predictable and inflexible behavior of all the elements in the game. Current research done on dynamic adjustability in games already makes it possible for different elements to adjust to the player… (More)
DOI: 10.1109/CIG.2008.5035646

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