On Developing Standards for the Creation of VR City Models

  • Published 2001

Abstract

404 Background Architectural and urban design is full of assumptions and conventions to an extent not applicable to many other disciplines. This has always been the case with paper based drawings considering the fact that 3D information, the urban structure, had to be expressed and communicated on a 2D medium, the drawing. This approach has worked quite… (More)

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Cite this paper

@inproceedings{2001OnDS, title={On Developing Standards for the Creation of VR City Models}, author={}, year={2001} }