Object-based vectorization for interactive image editing

  title={Object-based vectorization for interactive image editing},
  author={Brian L. Price and William A. Barrett},
  journal={The Visual Computer},
We present a technique for creating an editable vector graphic from an object in a raster image. Object selection is performed interactively in subsecond time by calling graph cut with each mouse movement. A renderable mesh is then computed automatically for the selected object and each of its subobjects by (1) generating a coarse object mesh; (2) performing recursive graph cut segmentation and hierarchical ordering of subobjects; (3) applying error-driven mesh refinement to each (sub)object… CONTINUE READING
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