Nongeometric Distortion Smoothing Approach for Depth Map Preprocessing

@article{Lee2011NongeometricDS,
  title={Nongeometric Distortion Smoothing Approach for Depth Map Preprocessing},
  author={Pei-Jun Lee and Effendi},
  journal={IEEE Transactions on Multimedia},
  year={2011},
  volume={13},
  pages={246-254}
}
Depth image-based rendering (DIBR) is a process that uses one 2-D color image and its associated depth map to render virtual view 3-D images. One of the main problems in DIBR is how to reduce holes that occur on the generated virtual view images. In general, preprocessing the whole depth image by smoothing filter before image warping can reduce the hole occurrence. However, smoothing the whole depth image not only produces some geometric distortions on the generated virtual directional images… CONTINUE READING
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