No-one Plays Alone

@article{Bateman2017NoonePA,
  title={No-one Plays Alone},
  author={Chris Bateman},
  journal={Trans. Digit. Games Res. Assoc.},
  year={2017},
  volume={3}
}
  • C. Bateman
  • Published 22 September 2017
  • Art
  • Trans. Digit. Games Res. Assoc.
The discourses around games have tended to focus upon either their artefactual qualities or the phenomenological experience of play. In both cases, games are primarily to be understood singularly. An alternative approach, related to Foucault’s archaeological methods, is to focus upon the manner in which games share player practices with earlier games. This technique can be applied to all eras of games, and is not merely restricted to videogames – indeed, a significant proportion of the player… 
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What can we learn about play by examining it from a historical perspective? Using Foucault’s archaeological methods to examine the history of player practices in terms of their artefacts, a series of
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