Neurofeedback and Serious Games

  title={Neurofeedback and Serious Games},
  author={Manuel Ninaus and Matthias Witte and Silvia Erika Kober and Elisabeth V. C. Friedrich and J{\"u}rgen Kurzmann and Erwin Hartsuiker and Christa Neuper and Guilherme Maia de Oliveira Wood},
Neuroscience as well as computer gaming have rapidly advanced in the last decades. Yet, the combination of both fields is still in its infancy. One example of an emerging alliance is neurofeedback, where participants are required to learn controlling their own brain activity. So far, this kind of training is mostly applied in therapeutic settings, for example improving symptoms in epilepsy, attention-deficit/ hyperactivity disorder, or autism spectrum disorder. However, there are some promising… 

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