NashProp in Graphic Game with Additive Utility

Abstract

compact locality representation and local message passing of Bayesian Network can also be used in the representation and inference of game network. NashProp, a model of iterative and local message-passing algorithm for computing Nash equilibrium is introduced in this paper. We generalize the basic model to multi-action game, and propose a method to break down big game into smaller games with additive utility.

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Cite this paper

@inproceedings{Bao2004NashPropIG, title={NashProp in Graphic Game with Additive Utility}, author={Jie Bao}, year={2004} }