NPSNET: Constructing a 3D Virtual World

  title={NPSNET: Constructing a 3D Virtual World},
  author={Michael Zyda and David R. Pratt and James G. Monahan and Kalin P. Wilson},
The development of 3D visual simulation systems on inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such systems are being constructed to move through and interact with 3D virtual worlds. There are a variety of goals for these systems, including training, planning, gaming and other purposes where the introduction of the physical player may be too hazardous, too expensive or too frivolous to be tolerated. We present one such… CONTINUE READING
Highly Cited
This paper has 79 citations. REVIEW CITATIONS

From This Paper

Figures, tables, and topics from this paper.


Publications citing this paper.
Showing 1-10 of 56 extracted citations

Interest Operators: Facilitating Attribute Interest Criteria for Formula-Based Interest Management in Distributed Virtual Environments

20th Workshop on Principles of Advanced and Distributed Simulation (PADS'06) • 2006
View 4 Excerpts
Highly Influenced

Language-Level Support for Exploratory Programming of Distributed Virtual Environments

ACM Symposium on User Interface Software and Technology • 1996
View 3 Excerpts
Highly Influenced

Design of flight system based on Direct3D

IEEE Conference Anthology • 2013
View 2 Excerpts

79 Citations

Citations per Year
Semantic Scholar estimates that this publication has 79 citations based on the available data.

See our FAQ for additional information.


Publications referenced by this paper.

editor, An Introduction to Ray Tracing

Glassner. Andrew
View 3 Excerpts
Highly Influenced

Similar Papers

Loading similar papers…