NIKVision: Developing a Tangible Application for and with Children

@article{Marco2013NIKVisionDA,
  title={NIKVision: Developing a Tangible Application for and with Children},
  author={Javier Marco and Sandra Baldassarri and Eva Cerezo},
  journal={J. UCS},
  year={2013},
  volume={19},
  pages={2266-2291}
}
In this paper, the design process of a tangible game for a tabletop device (NIKVision) is presented. NIKVision is intended to give leisure and fun while reinforcing physical manipulation and co-located gaming for 3-6 year old children. Interaction is provided by the handling of conventional toys and computer augmentation on a table surface. The presence of an additional vertical monitor that complements table surface output is a distinguishing feature of NIKVision. By following a engineering… CONTINUE READING

Citations

Publications citing this paper.
Showing 1-10 of 12 extracted citations

GEOMEKids: Educational application for teaching of figures and geometric bodies in kindergarten

2017 Twelfth Latin American Conference on Learning Technologies (LACLO) • 2017
View 2 Excerpts

ITCol. Tangible Interaction for Collaboration: Experiments Carried Out

2016 International Conference on Collaboration Technologies and Systems (CTS) • 2016
View 1 Excerpt

References

Publications referenced by this paper.
Showing 1-10 of 42 references

Similar Papers

Loading similar papers…