Music Programming in Gibber
@inproceedings{Roberts2015MusicPI, title={Music Programming in Gibber}, author={Charles Roberts and Matthew James Wright and JoAnn Kuchera-Morin}, booktitle={ICMC}, year={2015} }
We document music programming in Gibber, a creative coding environment for the browser. We describe affordances for a sample-accurate and functional approach to scheduling, pattern creation and manipulation, audio synthesis, using rhythm and harmony, and score definition and playback.
7 Citations
Gibberwocky: new live-coding instruments for musical performance
- BiologyNIME
- 2017
We describe two new versions of the gibberwocky live-coding system. One integrates with Max/MSP while the second targets MIDI output and runs entirely in the browser. We discuss commonalities and…
HMusic: A domain specific language for music programming and live coding
- Computer Science, ArtNIME
- 2019
HMusic is a domain specific language based on music patterns that can be used to write music and live coding and is embedded in the Haskell functional programming language, hence programmers can design functions to manipulate music on the fly.
Live Coding the Digital Audio Workstation
- Computer Science
- 2016
A new live-coding system, named Gibberwocky, which integrates the Ableton Live digital audio workstation with a browser-based textual coding environment derived from the Gibber project, and extends earlier research on dynamic code annotations with more specific solutions for individual paern generators, and abstractions for musical scores.
Combining Effects in a Music Programming Language based on Patterns
- Computer ScienceAnais do Simpósio Brasileiro de Computação Musical (SBCM 2019)
- 2019
New abstractions to add effects on individual tracks and in groups of tracks are described, and how they influence the combinators for track composition and multiplication are described.
Bringing the TidalCycles Mini-Notation to the Browser
- Computer Science
- 2019
A JavaScript dialect of its mini-notation for pattern is created, enabling easy integration with creative coding tools and an accompanying technique for visually annotating the playback of TidalCycles patterns over time.
SC-HACKS : A LIVE CODING FRAMEWORK FOR GESTURAL PERFORMANCE AND ELECTRONIC MUSIC
- Computer Science
- 2019
A library for SuperCollider is presented that enables live coding adapted to two domains of performance: telematic dance with wireless sensors and electroacoustic music performance and several foundation classes whose purpose is to support programming patterns or commonly used practices.
Towards a Mappable Database of Emergent Gestural Meaning
- ArtNIME
- 2016
This paper presents the work towards a database of performance activity that is grounded in an embodied view on meaning creation that crosses sense modalities, and focuses here on design decisions that result from this overarching worldview on digitally-mediated performance.
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