Multiplayer nash solution for noncooperative cost density-shaping games


Finite-horizon, LQ cost density-shaping has been achieved through several different control paradigms that are based on the Multiple-Cumulant Cost Density-Shaping (MCCDS) theory. With these cost density-shaping control methods, the shape of a target cost density can be transformed into a linear control law. However, the existing MCCDS theory does not permit… (More)

1 Figure or Table


  • Presentations referencing similar topics