Multiagent Planning Multiagent Chess Games

@inproceedings{Nourani2002MultiagentPM,
  title={Multiagent Planning Multiagent Chess Games},
  author={Cyrus F. Nourani},
  year={2002}
}
A Multiagent Chess playing paradigm is defined. By defining spheres and strength degrees for pieces winning strategies on games can be defined. The new Intelligent Tree Computing theories we have defined since 1994 can be applied to present precise strategies and prove theorems on games. The multiagent chess game model is defined by an isomorphism on multiboards and agents. Intelligent game trees are presented and goal directed planning is defined by tree rewrite computation on intelligent game… CONTINUE READING

From This Paper

Figures, tables, and topics from this paper.
1 Citations
2 References
Similar Papers

Citations

Publications citing this paper.

References

Publications referenced by this paper.

Similar Papers

Loading similar papers…