Multi-image Fusion for Occlusion-free Façade Texturing

@inproceedings{Boehm2004MultiimageFF,
  title={Multi-image Fusion for Occlusion-free Façade Texturing},
  author={Jan Boehm},
  year={2004}
}
Façade texturing is a key point for realistic rendering of virtual city models, since it suggests to the viewer a level of detail that is much higher than actually provided by the geometry. Façade textures are usually derived from terrestrial imagery acquired from a position on the ground. One problem frequently encountered is the disturbance of texture images by partial occlusion of the façade with other objects. These occluding objects can be moving objects such as pedestrians and cars or… CONTINUE READING
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