Multi-core scalable and efficient pathfinding with Parallel Ripple Search

@article{Brand2012MulticoreSA,
  title={Multi-core scalable and efficient pathfinding with Parallel Ripple Search},
  author={Sandy Brand and Rafael Bidarra},
  journal={Journal of Visualization and Computer Animation},
  year={2012},
  volume={23},
  pages={73-85}
}
Game developers are often faced with very demanding requirements on huge numbers of agents moving naturally through increasingly large and detailed virtual worlds. With the advent of multi-core architectures, new approaches to accelerate expensive pathfinding operations are worth being investigated. Traditional single-processor pathfinding strategies, such… CONTINUE READING