Motivation-driven educational game design: applying best practices to music education

@inproceedings{Denis2005MotivationdrivenEG,
  title={Motivation-driven educational game design: applying best practices to music education},
  author={Guillaume Denis and Pierre Jouvelot},
  booktitle={Advances in Computer Entertainment Technology},
  year={2005}
}
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since students are forced to where players volunteer, namely learning. Our main contribution is to suggest best practices rooted in psychology and motivation theory that we believe should be used when designing educational games.As a case study, we illustrate this approach by looking at the design of our ongoing Cha-Luva Swing… CONTINUE READING
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