More Than a Just a Game: Video Game and Internet Use During Emerging Adulthood

  title={More Than a Just a Game: Video Game and Internet Use During Emerging Adulthood},
  author={Laura M. Padilla‐Walker and Larry J. Nelson and Jason S. Carroll and Alexander C. Jensen},
  journal={Journal of Youth and Adolescence},
The purpose of this study was to gain a clearer understanding of the pattern of video game and internet use among college students and to examine how electronic leisure was related to risk behaviors (i.e., drinking, drug use, sex), perceptions of the self (i.e., self worth and social acceptance), and relationships with others (i.e., relationship quality with parents and friends). Participants included 813 undergraduate students (500 young women, 313 young men, M age = 20, SD = 1.87) who were… 

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