Modeling Visual Attention in VR: Measuring the Accuracy of Predicted Scanpaths

  title={Modeling Visual Attention in VR: Measuring the Accuracy of Predicted Scanpaths},
  author={Andrew T. Duchowski and Gerd Marmitt},
Dynamic human vision is an important contributing factor to the design of perceptually-based Virtual Reality. A common strategy relies on either an implicit assumption or explicit measurement of gaze direction. Given the spatial location of foveal vision, computational resources are directed at enhancing the foveated region in realtime. To obtain an explicit gaze measurement, an eye tracker may be used. In the absence of an eye tracker, a computational model of visual attention may be… CONTINUE READING
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