Modeling Interactive 3D and Multimedia Animation with an Embedded Language

  title={Modeling Interactive 3D and Multimedia Animation with an Embedded Language},
  author={Conal Elliott},
While interactive multimedia animation is a very compelling medium, few people are able to express themselves in it. There are too many low-level details that have to do not with the desired content—e.g., shapes, appearance and behavior—but rather how to get a computer to present the content. For instance, behaviors like motion and growth are generally gradual, continuous phenomena. Moreover, many such behaviors go on simultaneously. Computers, on the other hand, cannot directly accommodate… CONTINUE READING
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