Milliseconds matter: an introduction to microstrategies and to their use in describing and predicting interactive behavior.

@article{Gray2000MillisecondsMA,
  title={Milliseconds matter: an introduction to microstrategies and to their use in describing and predicting interactive behavior.},
  author={Wayne D. Gray and Deborah A. Boehm-Davis},
  journal={Journal of experimental psychology. Applied},
  year={2000},
  volume={6 4},
  pages={322-35}
}
Interactive behavior is constrained by the design of the artifacts available (e.g., a mouse and button) as well as by the ways in which elementary cognitive, perceptual, and motor operations can be combined. Any 2 basic activities, for example, (a) moving to and (b) clicking on a button, can be combined to yield a limited number of microstrategies. The results of an experimental study suggest that alternative microstrategies can be deployed that shave milliseconds from routine interactive… CONTINUE READING

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