Methods to Calibrate Projection Transformation Parameters for See-Through Head-Mounted Displays

@article{Oishi1996MethodsTC,
  title={Methods to Calibrate Projection Transformation Parameters for See-Through Head-Mounted Displays},
  author={Takashi Oishi and Susumu Tachi},
  journal={Presence: Teleoperators & Virtual Environments},
  year={1996},
  volume={5},
  pages={122-135}
}
See-through head-mounted displays (STHMDs), which superimpose the virtual environment generated by computer graphics (CG) on the real world, are expected to be able to vividly display various simulations and designs by using both the real environment and the virtual environment around us. However, we must ensure that the virtual environment is superimposed exactly on the real environment because both environments are visible. Disagreement in matching locations and size between real and virtual… CONTINUE READING
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