Meeting the unique challenges of assessing internet gaming disorder.

  title={Meeting the unique challenges of assessing internet gaming disorder.},
  author={Daniel Kardefelt-Winther},
  volume={109 9},
appears to impact youth and young adults to a large extent [6,7], while the vast majority of individuals who seek treatment for gambling are middle-aged or older [3,4]. King & Delfabbro [1] note that a potential differentiation between gambling and gaming relates to skill. Although we agree that one’s success in the outcomes of video games is usually more skill-dependent than in many forms of gambling, the nature of a disorder, and consideration regarding its treatment, generally does not… CONTINUE READING
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