Measuring Student Perceptions: Designing an Evidenced Centered Activity Model for a Serious Educational Game Development Software

@article{Annetta2010MeasuringSP,
  title={Measuring Student Perceptions: Designing an Evidenced Centered Activity Model for a Serious Educational Game Development Software},
  author={Leonard A. Annetta and Shawn Y. Holmes and Meng-Tzu Cheng and Elizabeth Folta},
  journal={IJGCMS},
  year={2010},
  volume={2},
  pages={24-42}
}
As educational games become more pervasive, the evolution of game design software is inevitable. This study looked at student perceptions of teacher created Serious Educational Games as part of a project striving to create a game development software where teachers and students create games as part of educational activities. The objective was to use… CONTINUE READING