Measuring Game-Play Performance and Perceived Immersion in a Domed Planetarium Projection Environment

@inproceedings{Burney2007MeasuringGP,
  title={Measuring Game-Play Performance and Perceived Immersion in a Domed Planetarium Projection Environment},
  author={Timon Burney and Phillip Lock},
  booktitle={ICEC},
  year={2007}
}
Game playing in immersive projection environments such as caves and domes is assumed to offer an enhanced experience but there is little quantitative research that measures this. This paper reports on a study of user performance statistics while playing a computer game projected onto a planetarium dome and compares these with similar measurements taken in a conventional projected flat screen environment. A survey of users' subjective impressions of immersion was also taken and used to compare… CONTINUE READING
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