Massively multiplayer online role-playing games as arenas for second language learning

  title={Massively multiplayer online role-playing games as arenas for second language learning},
  author={Mark Peterson},
  journal={Computer Assisted Language Learning},
  pages={429 - 439}
  • M. Peterson
  • Published 15 November 2010
  • Linguistics
  • Computer Assisted Language Learning
This article investigates contemporary research on the use of massively multiplayer online role-playing games (MMORPGs) in language education. The development and key features of these games are explored. This is followed by an examination of the theories proposed as a basis for game-based learning, and the claims made regarding the value of utilizing network-based gaming in computer assisted language learning (CALL). A critical analysis of three influential learner-based studies drawn from the… 

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