• Corpus ID: 109006295

Manifesto for Agile Software Development

  title={Manifesto for Agile Software Development},
  author={Kent L. Beck and Michael A. Beedle and Arie van Bennekum and Alistair Cockburn and Ward Cunningham and Martin Fowler and James Grenning and Jim Highsmith and Andy Hunt and Ron Jeffries and Jon Kern and Brian Marick and Robert C. Martin and Stephen J. Mellor and Ken Schwaber and Jeff Sutherland and Dave A. Thomas},

In Search of Scientific Agile

  • R. WardCarl K. Chang
  • Education
    2019 IEEE 43rd Annual Computer Software and Applications Conference (COMPSAC)
  • 2019
The intent is to help new researchers more easily make sense of the existing literature, so that they can focus their energy and resources on meaningful contributions to the field.

Game design documentation: four perspectives from independent game studios

Changes in technology, development philosophy, and scale have required game designers to change how they communicate and mediate design decisions. Traditional game design studios used an extensive

Information Flows at Inter-team Boundaries in Agile Information Systems Development

This study reveals consensus from different teams on the importance of virtual Kanban boards and observed challenges around interdependent user stories among the different teams and highlighted the problems that rise at the different boundaries.

Agile Methods

CLARiFi (CLear And Reliable Information for Integration), an “agile” approach for retrieving components from large COTS (Commercial Off-The-Shelf) repositories is presented.

Data Visualization Tools for Large Biological Data Sets

The application of data visualization principles and user experience design best practices could improve systems biology research workflows by providing visual analytic tools with what is known in the information visualization community as a “transparent” user interface.

Scrum Maturity Model

The journey of the validation process for this Scrum Maturity Model is presented to lead and aid software vendor organizations improve their development processes, concentrating mainly on the client’s role throughout the process.

Kompetenzanforderungen an Führungskräfte von agilen Softwareentwicklungsteams

  • Sarah AnkeTobias Ringeisen
  • Political Science
    Gruppe. Interaktion. Organisation. Zeitschrift für Angewandte Organisationspsychologie (GIO)
  • 2021
Auf Basis des Great Eight-Kompetenzrahmens stellt dieser Beitrag der Zeitschrift Gruppe. Interaktion. Organisation. (GIO) eine Studie zu den Kompetenzanforderungen an Projektleiter*innen in

Software Quality Assurance in INDIGO-DataCloud Project: a Converging Evolution of Software Engineering Practices to Support European Research e-Infrastructures

This work presents the most significant software quality breakthroughs obtained in one of such projects, INDIGO–DataCloud, and the main challenges and barriers confronted throughout the lifespan of the project, and how they were partially or totally overcome.



GAME: Governance for Agile Management of Enterprises: A Management Model for Agile Governance

Preliminary insights suggest the model's format should be a corporative game, applying constructs of gamification, fun theory and game theory, generating a practical approach to facilitate the implementation of a collaborative and adaptive culture.

State of the Art of Agile Governance: A Systematic Review

It is believed that agile governance is a relatively new, wide and multidisciplinary area focused on organizational performance and competitiveness that needs to be more intensively studied.