Managing graphical resources


The development of interactive graphics software has separated into two apparently incompatible streams. The mainstream, exemplified by GKS and the Core, and a "RasterOp" stream, exemplified by Smalltalk and the Carnegie-Mellon CANVAS package. In the mainstream, the important concepts are viewing, segments, output primitives, and virtual input devices. In… (More)
DOI: 10.1145/988584.988587

4 Figures and Tables


  • Presentations referencing similar topics