author={Daren C. Brabham},
  journal={Information, Communication \& Society},
  pages={1122 - 1145}
  • Daren C. Brabham
  • Published 17 August 2010
  • Computer Science
  • Information, Communication & Society
Crowdsourcing is an online, distributed problem-solving and production model already in use by businesses such as,, and This model, which harnesses the collective intelligence of a crowd of Web users through an open-call format, has the potential for government and non-profit applications. Yet, in order to explore new applications for the crowdsourcing model, there must be a better understanding of why crowds participate in crowdsourcing processes… 
Understanding Continued Use of Crowdsourcing Systems: An Interpretive Study
This study highlights the dynamic nature of human motivation and demonstrates how the solvers' motivations change from the initial use to sustained participation and shows that by including the aims of motivation in the analysis, it can better capture the dynamicnature of motivation across time.
Recommendations on adapting crowdsourcing to problem types
This paper study the adaptation of crowdsourcing settings to fit the nature of the problem being crowdsourced, and identifies a set of recommendations on how to set up crowdsourcing to fit each of the five common categories of problems.
On the Configuration of Crowdsourcing Projects
This study helps crowdsourcers and crowdsourcing platform developers to better understand the several peculiarities that may arise by combining these features and thus assist them in the configuration of crowdsourcing projects with more awareness.
Crowdsourcing. Blurring the boundaries of the organization and work
This article examines the blurring of the boundaries of work and organizations generated by crowdsourcing, based on case studies and summarizes the main strengths and weaknesses of crowdsourcing for its participants.
Crowdsourcing in Video Games: The Motivational Factors of the Crowd
Steam Workshop is defined as a crowdsourcing platform and a total of 25 motivational factors are identified and divided into three categories: intrinsic motivator, extrinsic motivators and social motivators, which may be used by developers in order to evaluate and improve the motivational factors behind participation in crowdsourcing projects.
The four pillars of crowdsourcing: A reference model
A taxonomy is meant to represent the different configurations of crowdsourcing in its main four pillars: the crowdsourcer, the crowd, the crowdsourced task and the crowdsourcing platform.
The viability of crowdsourcing: A supply side market survey
Crowdsourcing is a new phenomenon, giving companies the ability to tap into the wisdom of crowds in order to solve complex problems, often at a fraction of the cost. In this document, the viability
Why is your crowd abandoning you? Exploring crowdsourcing discontinuance through the lens of motivation theory
A typical crowdsourcing platform connects organisations in need for workforce to individuals willing to work for a compensation. Considering that a motivated crowd constitutes a vital resource of
The Seven IP Commandments of a Crowdsourcing Community: How Norms-Based IP Systems Overcome Imitation Problems
The view of a community emerges in which people respect IP and adhere to the norms system because they feel it is morally just the right thing to do.


Hack, Mash & Peer: Crowdsourcing Government Transparency
In order to hold government accountable for its actions, citizens must know what those actions are. To that end, they must insist that government act openly and transparently to the greatest extent
Crowdsourcing: Why the Power of the Crowd is Driving the Future of Business
A new concept has emerged that is changing the way the business world operates and many research and development (R&D) problems in a particular area are being solved.
QUALITATIVE INTERVIEWING IN INTERNET STUDIES: Playing with the media, playing with the method
This methodological paper addresses practical strategies, implications, benefits and drawbacks of collecting qualitative semi-structured interview data about Internet-based research topics using four
Innovation Contests, Open Innovation, and Multiagent Problem Solving
The interaction between a seeker and a set of solvers is analyzed and it is established that the seeker can benefit from a larger solver population because he obtains a more diverse set of solutions, which mitigates and sometimes outweighs the effect of the solvers' underinvestment in effort.
Working for free? Motivations of participating in open source projects
  • A. Hars, Shaosong Ou
  • Computer Science
    Proceedings of the 34th Annual Hawaii International Conference on System Sciences
  • 2001
Two broad types of motivations that account for open source developers' participation in open source projects are identified, which includes internal factors such as intrinsic motivation and altruism and external rewards such as expected future returns and personal needs.
Research Methodology: Taming the Cyber Frontier
The authors created and posted a survey on the Web to examine the uses of the Web for political information and present recommendations for future online research, specifically in the areas of Web survey design, sampling, data collection and responses, and publicity.
Cooking pot markets: an economic model for the trade in free goods and services on the Internet
It has long been assumed that there is something beyond economics involved in the proliferation of free goods and services on the Internet. Although Netscape's recent move to give away the source
On the use of the mass media for important things.
The mass media are ranked with respect to their perceived helpfulness in satisfying clusters of needs arising from social roles and individual dispositions. For example, integration into the
Why Open Source Software Can Succeed
It is shown that recent developments in the theory of diffusion of technologies with network externality may help to explain these phenomena.
The Value of Openness in Scientific Problem Solving
It is shown that disclosure of problem information to a large group of outside solvers is an effective means of solving scientific problems and indicates a transfer of knowledge from one field to others.