MMORPG Player actions: Network performance, session patterns and latency requirements analysis

@article{Suznjevic2009MMORPGPA,
  title={MMORPG Player actions: Network performance, session patterns and latency requirements analysis},
  author={Mirko Suznjevic and Ognjen Dobrijevic and Maja Matijasevic},
  journal={Multimedia Tools and Applications},
  year={2009},
  volume={45},
  pages={191-214}
}
Providing Massively Multiplayer Online Role-Playing Games (MMORPGs) is a big challenge for future mobile, IP-based networks. Understanding how the players’ actions affect the network parameters, the game platform, and the overall perceived quality is highly relevant for the purposes of game design, as well as for the networking infrastructure and network support for games. We break player actions down into discrete categories, and show that each category is distinct in terms of several key… CONTINUE READING
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