Low vs. high-fidelity prototyping debate

@article{Rudd1996LowVH,
  title={Low vs. high-fidelity prototyping debate},
  author={James R. Rudd and Kenneth R. Stern and Scott Isensee},
  journal={Interactions},
  year={1996},
  volume={3},
  pages={76-85}
}
An ongoing controversy exists in the prototyping community about how closely in form and function a user-interface prototype should represent the final product. This dispute is referred to as the " Low-versus High-Fidelity Prototyping Debate.'' In this article, we discuss arguments for and against low-and high-fidelity prototypes , guidelines for the use of rapid user-interface proto-typing, and the implications for user-interface designers. 

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