Look on the Bright Side (of Media Effects): Pokémon Go as a Catalyst for Positive Life Experiences

@inproceedings{Bonus2018LookOT,
  title={Look on the Bright Side (of Media Effects): Pok{\'e}mon Go as a Catalyst for Positive Life Experiences},
  author={James Alex Bonus and Alanna Peebles and Marie-Louise Mares and Irene G. Sarmiento},
  year={2018}
}
ABSTRACTThis study examined whether playing an augmented reality (AR) video game might benefit players’ psychological well-being. Specifically, it tested predictions afforded by integrating the broaden-and-build theory within the framework of the Differential Susceptibility to Media Effects model. An online survey of 399 U.S. adults aged 18–75 indicated that playing the AR game Pokemon Go was associated with various positive responses (increased positive affect, nostalgic reverie, friendship… CONTINUE READING