Levels of Sound: On the Principles of Interactivity in Music Video Games

  title={Levels of Sound: On the Principles of Interactivity in Music Video Games},
  author={Martin Pichlmair and Fares Kayali},
  booktitle={DiGRA Conference},
This paper gives an introduction into the principles of interactivity in music video games. Music video games are an old but small genre of games. The earliest direct ancestors emerged in the 1970ies. Some recent music video games were hugely successful. Until today, there are only a few different approaches to their design. The purpose of this article is to shed light on what these design principles are, and how the player is immersed. By analysing several games qualitatively, we extracted… CONTINUE READING
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